Super Mario 3DS “We do listen to fans…”

In a recent interview with Gamespot, Nintendo’s Yoshiaki Koizumi said “we do listen to fans when we design the game”. In discussing the inclusion of the tanooki suit in Super Mario 3DS, Mr Koizumi said “I think it’s important to note that our staff are all fans of the series as well, having grown up with Mario. And, as such, they’re very familiar about what the traditional Super Mario game elements are, and what makes it a fun experience. So we decided to focus on those few elements and culled the rest, to really get down to the essence. And of course, on that list the tanooki suit was very high.”

When asked about working on “a more “traditional” Mario game” he said “While Galaxy had a lot of very interesting new features that weren’t present in other games in the series, I feel like we also were able to sink down to some of the origins of the series at the same time. We put a lot of effort into it as we were working on it.”

“Similarly, this time I guess our approach is best described as focusing on how to bring the core essence of the Mario gameplay experience to a game that is presented in 3D. And this is taking us to lots of interesting new ideas that go even beyond what we did in Galaxy.”

The key member of Nintendo’s development team, having been involved as a director, writer or producer for titles including Super Mario Sunshine and both Super Mario Galaxy titles, went to say that the new game “feels closer to the core of the Super Mario Bros. experience traditionally”.

“…the real basics of the Super Mario series is that players have to get to the goal of a level without dying. You have short levels with a very quick tempo, and it should be a very thrilling experience. So some of that was actually missing from Galaxy. The gameplay was a bit slower, and it was so much easier to die, so the core experience of getting to the goal without dying was harder to achieve.” “This time around, you’ll find that we have something closer to the three-minute levels you see in Super Mario Bros”.

Are you looking forward to the next Super Mario adventure? With the above revelations regarding the new game I am even more excited for its release later this year. Whilst both Galaxy games were amazing, I am looking forward to the mix of traditional New Super Mario Bros. Wii game play with 3D.

3 Responses to “Super Mario 3DS “We do listen to fans…””
  1. Marc Love says:

    Can’t wait! 😀

    I don’t think I have a preferred gameplay style when it comes to Mario (2D vs 3D or open-world vs linear) – if anything, I like the variety and recently it seems like Nintendo is churning out a good mix of varied gameplay styles which I’m loving!


    • I’d rather all the levels were a little different, than get lots of levels that feel the same. Cookie-cutter game design isn’t what I want. I think this title looks really promising so far.


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