Miyamoto: “Connectivity Between Wii U And 3DS Is A Possiblilty”
Good ol’ Nintendo, always one to push the boundaries and challenge our expectations of what video gaming is all about. One of the ways Nintendo has done this in the past is through connectivity between its handheld and home consoles. Remember GBA island from Animal Crossing for GameCube? Controlling Link with your GBA in Four Swords for GameCube? Game Boy Player? The N64 Transfer Pak? Yes, I thought you would.
So, this is an area that Nintendo have always been ahead of its competitors and it looks set to continue. We already know that handheld-home console connection will play a big part in the next iterations of Super Smash Bros and Monster Hunter. In an interview with IGN, Miyamoto stated that connectivity between the Wii U and 3DS is being explored but it is currently not the top priority because relatively few people will own both systems.
“Of course we are thinking of the possibility of connecting Wii U and Nintendo 3DS once again [but] we have challenged connectivity on many occasions, and one of the great lessons we have learned is the simple fact that those who own both are much fewer than those who don’t own both. So what we decided early on when considering the Wii U design was that we had to make it so that every single purchaser of the Wii U is going to have the same play conditions, the same equipment.”
Well that’s fair enough. Miyamoto then went on to remind us of the current connectivity between the Wii and current handhelds, such as transferring Miis to your 3DS and downloading demos to your DS.
“Even between Wii and 3DS, there are some things that can be done by connecting with each other – Mii channel is interchangeable on both systems. There are things that can easily done by transferring data between Wii and DS or 3DS systems.”
He then explained what was holding them back during the Wii’s development which meant that there is relatively little Wii-DS connectivity… Those darn screens!
“If we are going to do that with Wii U and 3DS, there would be three screens to consider. The reason why we were not so eager to do a similar thing between Wii and DS if that it would have become very complicated using two screens on the DS and one screen on the Wii. But of course we are trying to think about a way to expand the experience of 3DS and Wii U when they are connected with each other, one way or the other.”
The Wii displays on one screen, the DS displays on two. However the Wii U displays on two screens and the 3DS also displays on two. This will hopefully mean that connectivity is easier to implement, even if it is not the main focus at this stage. Now then, over to you. What future Wii U and 3DS games would you like to see linking up and more to the point, how?