Miyamoto: “Connectivity Between Wii U And 3DS Is A Possiblilty”

Good ol’ Nintendo, always one to push the boundaries and challenge our expectations of what video gaming is all about. One of the ways Nintendo has done this in the past is through connectivity between its handheld and home consoles. Remember GBA island from Animal Crossing for GameCube? Controlling Link with your GBA in Four Swords for GameCube? Game Boy Player? The N64 Transfer Pak? Yes, I thought you would.

So, this is an area that Nintendo have always been ahead of its competitors and it looks set to continue. We already know that handheld-home console connection will play a big part in the next iterations of Super Smash Bros and Monster Hunter. In an interview with IGN, Miyamoto stated that connectivity between the Wii U and 3DS is being explored but it is currently not the top priority because relatively few people will own both systems.

“Of course we are thinking of the possibility of connecting Wii U and Nintendo 3DS once again [but] we have challenged connectivity on many occasions, and one of the great lessons we have learned is the simple fact that those who own both are much fewer than those who don’t own both. So what we decided early on when considering the Wii U design was that we had to make it so that every single purchaser of the Wii U is going to have the same play conditions, the same equipment.”

Well that’s fair enough. Miyamoto then went on to remind us of the current connectivity between the Wii and current handhelds, such as transferring Miis to your 3DS and downloading demos to your DS.

“Even between Wii and 3DS, there are some things that can be done by connecting with each other – Mii channel is interchangeable on both systems. There are things that can easily done by transferring data between Wii and DS or 3DS systems.”

He then explained what was holding them back during the Wii’s development which meant that there is relatively little Wii-DS connectivity… Those darn screens!

“If we are going to do that with Wii U and 3DS, there would be three screens to consider. The reason why we were not so eager to do a similar thing between Wii and DS if that it would have become very complicated using two screens on the DS and one screen on the Wii. But of course we are trying to think about a way to expand the experience of 3DS and Wii U when they are connected with each other, one way or the other.”

The Wii displays on one screen, the DS displays on two. However the Wii U displays on two screens and the 3DS also displays on two. This will hopefully mean that connectivity is easier to implement, even if it is not the main focus at this stage. Now then, over to you. What future Wii U and 3DS games would you like to see linking up and more to the point, how?

[Source: IGN]

2 Responses to “Miyamoto: “Connectivity Between Wii U And 3DS Is A Possiblilty””
  1. I do think this is a good move, and the linking of the 3DS and Wii U will be even better once the 3DS gets better social features so you can chat and share experiences the same way you can on the Wii U (and no more friend codes). But I wouldn’t say this is pushing boundaries or that Nintendo are ahead in this area by a long shot. Microsoft’s attempt to link their console with other devices hasn’t been anything to write home about and Nintendo have nothing to worry about there, but Sony’s systems are definitely ahead regarding portable and home consoles linking. On some games the PS3 players can be playing against Vita players, you can move from one system to the other and continue your progress in a game, and some games are even given to you for free on one system if you buy it on the other. And the player uses the exact same account for both systems, with the same profile, same messaging system…

    That’s what I think the 3DS needs, a unified profile system that we should be getting through Nintendo Network, hopefully soon. It’s easier for Sony to have games that can take place on both systems because the PS Vita is so powerful. Nintendo doesn’t really have the same option there. I think what they need to focus on is the social aspect. With Sony, going portable feels like you’re taking your PS3 with you. The 3DS feels unique and provides an entirely different experience than the Wii U, but it would be good to feel like you’re taking your gaming and social world with you, and you’re still connected. I did write an article here a long time ago about the messaging system is the most obvious thing that needs changed, and that it would be quite simple to do. I’m a bit disappointed it’s taking this long. But at least we know it’s happening eventually!


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