E3 Week 2017 – E3 Moments – The GameCube (2001)


Welcome back to another entry in this year’s E3 Week here on Nintendo Scene. So far we’ve laughed and cried, gotten unnecessarily angry and we’ve looked back in horror. We have a lot more coming your way over the next few days, including our expectations and hopes for this year. But first, here we are with another E3 Moment, this time looking back to 2001, the year that the mighty GameCube was announced (among some other greats).

When I was watching back the highlights (thank you to IGN for creating this highlight reel, it made research far easier) from Nintendo’s conference at E3 2001, I was first struck by the fact that, although it doesn’t feel like a great time has passed, this was sixteen years ago. The atmosphere of this conference was different from many of the other ones; this was almost triumphant, with Nintendo being fully convinced of their success, and they truly were with what they had on show. Sure, it was a little hammed up (watch the highlight video to understand what I mean), but it felt so intrinsically Nintendo and fun that it was very easy to overlook the cringe-worthy nature of it.

Firstly, and mainly, in terms of announcements and reveals was the GameCube. Now, I don’t feel like this requires an introduction, but the GameCube was Nintendo’s fourth main console and had the unenviable role of following the phenomenally popular Nintendo 64. It also was arriving at a time in which it’s competitors were Sony’s Playstation 2 and Microsoft’s new X-Box console, so it had fierce competition to combat too. So what did Nintendo do to prove that it could succeed against it’s greatest rival in the previous console generation and a new, unknown entity?

Simple answer, the games. Nintendo revealed a plethora of fantastic games for the console, including Metroid Prime, Animal Crossing, Luigi’s Mansion, and StarFox Adventures. But one game I want to briefly focus on was so popular that it is still widely played today; Super Smash Bros Melee. The fact that this game is still played on a world stage (EVO) every year, either on the main stage or as a side tournament, speaks volumes for the quality of the games designed in this era. I mean, people still play this game competitively, despite there being refinements to the formula of Smash Bros. over the years. This mark of quality can easily be extended to many games on this console, with quite a lot of the games announced here going on to be arguably the greatest instalment of their respective genres. If not that, an argument can definitely be made that a large majority of the games on this platform have aged tremendously well considering the time passed (especially when you consider that a large amount of Playstation 2 and X-Box games have aged horribly.

So, to close and to echo what the final statement of the highlight reel from 2001 says … What does it take to make a great game? What it takes is the Nintendo difference!

Only a few days remain until Nintendo’s E3 2017 broadcast, what are you hoping to see? Also, do you have a favourite E3 moment? Drop a comment on this post, or tweet me @reuthegamer. I’d love to hear yours.

 

Advertisements

Give us your view on this article..

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

  • Categories

  • Tags

%d bloggers like this: